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4 item(s) found so far for this keyword.

Inserting Garbage Bytes

Anti-Disassembly icon
Anti-Disassembly

Garbage bytes are random or meaningless data that is inserted into a program's code in order to make reverse engineering and analysis more difficult. This is an anti-disassembling technique, as the insertion of these random bytes can cause disassemblers to misinterpret the code and produce incorrect disassembly results.

The insertion of garbage bytes is usually used in conjunction with …

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Call Trick

Anti-Disassembly icon
Anti-Disassembly

The call trick is an anti-disassembling technique that involves modifying the default function's return address. This can be used in conjunction with other techniques, such as the insertion of garbage bytes, to break disassemblers. Disassemblers that use recursive traversal or linear sweep may be particularly vulnerable to this trick, as they may be unable to accurately interpret the next instruction …

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Opcode Obfuscation

Anti-Disassembly icon
Anti-Disassembly

Opcode obfuscation is an anti-disassembling technique that involves modifying the opcodes of a program's machine language instructions in order to make it more difficult for a disassembler to accurately reconstruct the original instructions. This can be done in a variety of ways, such as by using equivalent but different opcodes for the same operation, by adding additional instructions or data …

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Disassembly Desynchronization

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Anti-Disassembly

Disassembly desynchronization is a technique that is used to prevent disassemblers from accurately reconstructing the original instructions of a program. It involves the creative use of instructions and data in a way that breaks the normal, predictable sequence of instructions in a program. This can cause disassemblers to become "desynchronized" and generate incorrect disassembly output.

For example, suppose a …

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